
As a Universal solution, Redshift is optimized for high-end performance across both M1- and Intel-powered Macs. Unlike other GPU renderers, Redshift is a biased renderer that enables artists to adjust the quality of individual techniques in order to get the best performance/quality balance for production. Redshift, the award-winning, production-ready renderer, offers a rich feature set including ray switches, flexible shading networks, motion blur, AOVs, deep output, layered EXR and much more. Today, Maxon announced the immediate availability of Redshift for macOS including support for M1-powered Macs as well as Apple’s Metal Graphics API. German developer Maxon announced the news in a press release today:

Notably, early testers are reporting “crazy results.”

Along with the debut comes support for Apple Silicon Macs and Apple’s Metal API.

Maxon is out today with the news that its popular Redshift rendering software is launching for macOS.
